Game design UI

West Rogue

Outside of my nine to five, I am learning game design and development through Unreal Engine, along with four others. We are a collective of engineers, developers, and like-minded creatives who have taken on the challenge of creating a top-down shooter, which takes place in America’s old west. For this project, I have taken on the role as lead UX/UI and am responsible for many of the 2D assets needed for the game. The screens below are early mockups for various menus and HUD elements for the game.


2019 Indy Indies, a one-day game development showcase.

2019 Indy Indies, a one-day game development showcase.

Sample gameplay from our pre-alpha build

Sample gameplay from our pre-alpha build